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Product launch timeline for SaaS, apps and digital products

Launching a product means building it first. You talk to customers, cut scope down to a real MVP, ship code, wire up payments and get through a beta. This template lays out those steps next to a go-to-market track over 41 business days, ending at a single launch milestone, so you can set a launch date you can actually hit.

41 business days10 tasks3 phases
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Want dates that adjust on their own when something slips? Open the same template in Great Gantt, no sign-up. Dates in the file start on the next business day.

WK 1
WK 2
WK 3
WK 4
WK 5
WK 6
WK 7
WK 8
WK 9
Discovery
Customer research
MVP scope definition
Prototype and validation
Build
MVP development
Integrations and payments
QA and beta testing
Go-to-market
Positioning and pricing
Website and assets
Launch campaign
◆ Launch
Schedule preview (calendar weeks from the start)
A TEMPLATE FOR REAL WORK

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  • Business-day dates recalculate
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Phases and tasks in this template

1. Discovery

  • Customer research5 business days
  • MVP scope definition3 business days
  • Prototype and validation5 business days

2. Build

  • MVP development20 business days
  • Integrations and payments8 business days
  • QA and beta testing7 business days

3. Go-to-market

  • Positioning and pricing4 business days
  • Website and assets6 business days
  • Launch campaign8 business days
  • LaunchMilestone

Typical product launch timelines

Launch typeTypical durationUsual bottleneck
Landing page and waitlist to test demand2 to 4 weeksInterviews and offer copy
Lean web SaaS MVP (this template)41 business days, about 2 monthsDevelopment and QA
iOS and Android app with sign-in and payments3 to 6 monthsIntegrations and app review
Regulated product (fintech, health)6 months or moreCompliance and partners
Paid add-on in an existing product4 to 8 weeksPricing and customer comms

General reference ranges. Team size, tech stack and how much of the product already exists change them a lot.

How to plan a product launch that ships on time

A launch plan for the product, not the ad budget

Most launch checklists online are really marketing plans. They assume the product is done and focus on press, ads and social posts. This template starts earlier, when you still have a hypothesis and a handful of people to interview.

Out of ten tasks, seven are about the product itself: customer research, MVP scope definition, prototype and validation, MVP development, integrations and payments, QA and beta testing, and positioning and pricing. Only the website and the launch campaign are classic marketing work. If your product already exists and you need to promote it, the marketing campaign template is a better fit.

The default plan runs 41 business days across 3 phases (Discovery, Build and Go-to-market), roughly two months for a small team. Treat it as a reference for a lean web MVP, not a promise.

Who uses this launch timeline

Four situations where the template fits with little change:

  • A two-founder SaaS team aiming for a Product Hunt launch. Discovery is 10 to 15 calls booked from the waitlist, and the launch campaign is the Product Hunt listing, a launch email and posts in a couple of communities.
  • A mobile team shipping to the App Store and Google Play. QA and beta covers TestFlight builds and a Google Play closed test, which new personal developer accounts currently have to run with at least 12 testers for 14 days before production.
  • A product manager at a scale-up launching a paid add-on. Research uses existing customers, the beta is a feature flag for a few accounts, and pricing means a new tier on the pricing page.
  • An agency building an MVP for a client who already has a demo day or investor meeting on the calendar.

Reading the critical path

The launch date is driven by one chain: customer research (5 days), MVP scope definition (3), prototype and validation (5), MVP development (20) and QA and beta testing (7). A slip in any of those moves launch day one for one.

Integrations and payments (8 days) runs alongside development with about two weeks of float. The go-to-market track starts as soon as scope is set: positioning and pricing (4), website and assets (6), launch campaign (8). It finishes with close to three weeks to spare, which you can spend growing the waitlist or recruiting beta testers.

Great Gantt highlights the critical tasks and recalculates dates in business days. Push development back a week and the new launch date shows up right away, along with how much float the marketing work has left.

Launch week checklist

The last few days are where small things get forgotten. A typical list for a SaaS or app launch:

  • Switch Stripe or your payment processor from test mode to live and run a real $1 charge
  • Publish the pricing page with plan limits, the annual discount and a short FAQ
  • Email the waitlist in batches so onboarding and support are not flooded
  • Submit the app for review several days before launch, not the night before
  • Schedule the Product Hunt listing for 12:01 a.m. Pacific and draft the maker comment
  • Track sign-up, activation and first payment as analytics events
  • Prepare a changelog post, a status page and a small help center
  • Put someone on call for bugs and support for the first 72 hours

Where launch timelines usually slip

Scope creep during development is the classic one. A feature promised to one beta user sneaks in and the four-week build turns into six. Keep the written “not in v1” list from the scope task and point to it.

Payments come second. Merchant account approval, sales tax or VAT settings and receipts take longer than the integration code. Start the paperwork during discovery.

The third is a beta that is too short or too friendly. Seven days catches blockers only if testers actually use the product. Recruit from the waitlist rather than friends, agree on a bug report format up front, and avoid launching on a Friday or in the middle of the December holidays, when nobody is around to fix things.

Frequently asked questions

How long does it take to build and launch an MVP?

For a lean web SaaS, two to three months is a common reference. This template totals 41 business days, 20 of them in development. Native mobile apps, complex integrations or regulated industries often take four to six months or more.

When should we open the waitlist for a product launch?

As soon as positioning is clear, which in this template is right after MVP scope is set. A waitlist that runs for four to six weeks gives you beta testers, interview candidates and a launch-day email list. Opening it before you know who the product is for tends to attract the wrong people.

How long should a beta last before a product launch?

This template plans 7 business days of QA and beta, enough to catch blocking bugs in a small MVP. Products with payments, data imports or mobile apps often need two to four weeks. Keep the beta closed to a known group so feedback is easy to follow up on.

Should we fix the product launch date before the MVP scope is final?

Pick a target month early, but announce a public date only after scope and prototype are validated. Once development starts, the critical path tells you whether the date holds. If it does not, cut scope rather than squeezing QA.

How is a product launch timeline different from a marketing campaign plan?

A product launch plan includes building the product: research, MVP development, integrations, QA and beta. A marketing campaign plan assumes the product exists and covers creative, media and measurement. Here the campaign is only the last task of the go-to-market track.

See also:Software development scheduleMarketing campaignCosmetics e-commerceGantt chart or spreadsheet: when to use each

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